Book a meeting

Kids Area

Games, stories and words for the youngest Milanese.

Fifteen small games made by us, four short stories, a word of the day in five languages and sheets to colour. No ads, no accounts, nothing leaves your browser.

Play · Fifteen little games

Age 4+

Star Runner

Run along Lake Como, jump over the cypress trees and collect the gold stars. One tap to jump.

How to play
  1. Tap or press Space to jump over the cypress trees.
  2. Hold a little longer for a higher jump.
  3. Collect the gold stars; one tree hit ends the run.
Play now

Age 6+

Duomo Climb

Bounce up the marble ledges of the Duomo to the golden Madonnina. Steer left and right.

How to play
  1. Steer left and right with a finger or the arrow keys.
  2. Bounce from ledge to ledge up the Duomo.
  3. Reach the golden Madonnina; falling off the bottom ends the climb.
Play now

Age 4+

Memory Pairs

Match each picture with its word and learn it in Arabic, Italian, Urdu, English and Hindi.

How to play
  1. Turn two cards at a time.
  2. Match each picture with its word in the language shown.
  3. Fewer moves and less time mean a higher score.
Play now

Age 3+

Catch the Cannoli

Move the basket and catch the falling pastries. Mind the pigeon! Made for the youngest players.

How to play
  1. Drag the basket left and right.
  2. Catch the falling cannoli and pastries.
  3. Do not catch the pigeon! Three misses end the game.
Play now

Age 5+

Letter Tracer

Trace the 28 Arabic letters with a finger; a sparkle when the shape is right. A first step towards reading the Quran.

How to play
  1. Trace the Arabic letter with your finger or the mouse.
  2. Follow the shape closely; a sparkle means it is right.
  3. Move on to the next letter; try all 28.
Play now

Age 6+

Tram Conductor

Drive Milan's yellow tram number 1 and brake so the doors stop right at the platform. Every passenger who boards is a point.

How to play
  1. The tram drives on its own; tap or press Space to brake.
  2. Stop with the doors inside the gold zone at the platform.
  3. A perfect stop boards every passenger; three misses end the run.
Play now

Age 5+

Risotto Rush

Cook risotto alla milanese: tap the ingredient the recipe asks for as it slides past on the counter. Three hearts, faster every recipe.

How to play
  1. Look at the ingredient the recipe asks for at the top.
  2. Tap it as it slides past on the counter.
  3. A wrong pick, or letting it slide off, costs a heart.
Play now

Age 6+

Lake Ferry

Steer the little ferry between Bellagio, Varenna and Menaggio, pick up passengers and dodge the swans and speedboats.

How to play
  1. Hold your finger where the ferry should sail, or use the arrow keys.
  2. Stop at the glowing pier to board the passengers, then sail to the next one.
  3. Avoid the swans and speedboats; three bumps end the trip.
Play now

Age 4+

Constellations

Join the numbered stars in order over the Duomo and watch a boat, a tram or a cat appear in the night sky. Numbers in five languages.

How to play
  1. Tap the stars in order: 1, 2, 3…
  2. Each star shows its number and the number word.
  3. Finish the shape to reveal the picture; 90 seconds per run.
Play now

Age 6+

Word Builder

Pop the floating letters in the right order to spell the word in English or Italian, with its meaning in your language.

How to play
  1. Read the word at the top and its meaning.
  2. Tap the letter bubbles in spelling order, or type them.
  3. Each finished word scores 100; 75 seconds per run.
Play now

Age 6+

Market Math

Sums, take-aways and small tables at a fruit stall on the Navigli: tap the basket with the right answer before the minute runs out.

How to play
  1. Solve the sum on the chalkboard.
  2. Tap the basket with the right number, or press 1, 2 or 3.
  3. Right answers in a row score more; 60 seconds per run.
Play now

Age 4+

Pigeon Piazza

Shoo the pigeons popping up around Piazza del Duomo, catch the golden one, and leave the little cat alone. Made for the youngest.

How to play
  1. Pigeons pop up around the piazza; tap them to shoo them away.
  2. The golden pigeon is worth extra.
  3. Leave the little cat alone; tapping it costs a heart. 60 seconds per run.
Play now

Age 4+

Colour Balloons

Pop only the balloons of the colour named at the top; the word changes language as you play, so you learn ten colours in five tongues.

How to play
  1. Read the colour word at the top.
  2. Pop only the balloons of that colour.
  3. The word changes language as you play; a wrong colour costs a heart.
Play now

Age 6+

Alpine Ski

Carve down the mountains above Lake Como, pass between the flags and miss the trees. Steer with a finger or the arrow keys.

How to play
  1. Hold the left or right side of the screen, or use the arrow keys, to steer.
  2. Ski between the red and blue flags of every gate.
  3. Trees, rocks and snowmen end the run; three missed gates too.
Play now

Age 5+

Bell Tower

Four bells ring a tune in the campanile; ring them back in the same order. The tune grows by one bell each round. Sound on!

How to play
  1. Listen: the bells ring a tune, one after another.
  2. Ring them back in the same order by tapping the bells or pressing 1 to 4.
  3. Every round adds one bell; the third mistake ends the run. Sound on!
Play now

Each one loads in a second, works with a finger or a keyboard, and collects gold stars for the badge board.

Badge board

Your stars

0 of 45 stars collected across the fifteen games. Stars are kept in this browser only.

Score board

Hall of stars

The ten best scores of every game, from players everywhere. Only the name or nickname chosen by the player is shown.

Star Runner
  1. No scores yet. Be the first!
Duomo Climb
  1. No scores yet. Be the first!
Memory Pairs
  1. No scores yet. Be the first!
Catch the Cannoli
  1. No scores yet. Be the first!
Letter Tracer
  1. No scores yet. Be the first!
Tram Conductor
  1. No scores yet. Be the first!
Risotto Rush
  1. No scores yet. Be the first!
Lake Ferry
  1. No scores yet. Be the first!
Constellations
  1. No scores yet. Be the first!
Word Builder
  1. No scores yet. Be the first!
Market Math
  1. No scores yet. Be the first!
Pigeon Piazza
  1. No scores yet. Be the first!
Colour Balloons
  1. No scores yet. Be the first!
Alpine Ski
  1. No scores yet. Be the first!
Bell Tower
  1. No scores yet. Be the first!

Stories

Four short stories

Milan, Lake Como and a prophet's tale, written for reading aloud at bedtime. Press the button to hear them read by your browser's voice.

01

The little star of the Duomo

High above Milan, on the tallest spire of the Duomo, stands a golden statue called the Madonnina. Every evening, when the trams go home and the pigeons go to sleep, she watches the whole city.

One night a small star fell from the sky and landed on the roof beside her. "I am lost," said the star. "I do not know the way home." The Madonnina smiled. "Then stay with me until morning, and we will look together."

All night the star listened to the sounds of the city: a baker starting the bread, a nurse walking home, a boy practising his Arabic letters by a window. "So many lights," said the star. "I thought I was the only one."

When the sun rose, the star was not lost any more. It knew that every window in Milan was a light like its own. And since that night, if you look very carefully at the Duomo at dusk, you may see a small gold sparkle near the top.

02

The boat that knew the lake

Lake Como is shaped like a person walking, with two long legs of water and mountains on every side. On the lake lived an old wooden boat called Fortuna, who had carried grandmothers, fishermen and once a very surprised goat.

One foggy morning a girl named Amira needed to cross to Bellagio for her first day of school, and the big ferry was late. "I will take you," said Fortuna, "but you must be my eyes. Tell me what you see."

Amira looked hard into the fog. "A church bell on the left. A cypress tree, tall as a pencil. A fisherman waving." And with every thing she named, the old boat knew exactly where it was.

They arrived on time. "You know the lake so well," said Amira. "No," said Fortuna. "I know the lake because people tell me what they see. That is how anyone learns a new place."

03

Yunus and the whale

Long ago the Prophet Yunus (peace be upon him) was sent to a city whose people would not listen. Tired and upset, he left without waiting for Allah's permission and boarded a ship.

A great storm came. The sailors drew lots to see who should leave the ship to make it lighter, and three times the lot fell on Yunus. He went into the sea, and a huge whale swallowed him whole.

Inside the dark belly of the whale, Yunus did not give up. He prayed: "There is no god but You, glory be to You, I have been among the wrongdoers." He said it again and again, with his whole heart.

Allah heard him. The whale carried him to the shore and set him down safely, and a plant grew to shade him while he got strong again. Then Yunus went back to his people, and this time they listened. The story teaches that it is never too late to turn back, and that a sincere prayer is heard even from the darkest place.

04

The tram that spoke five languages

Tram number 1 is the oldest tram in Milan, yellow and wooden, with a bell that goes ding. Every day it passes the Duomo, the castle and the park, and every day it listens.

It heard a grandmother say "buongiorno", a shopkeeper say "salaam", a student say "namaste", a nurse say "good morning", and a little boy say "assalamu alaikum" to everybody at once.

One day the tram's bell broke, and the driver did not know how to tell the passengers to hold on. So the tram did something it had never done: it spoke. "Tenetevi forte! Hold on! Amsiku jayyidan! Pakad ke rakho! Sambhal ke!"

Everyone held on, and everyone laughed, and everyone understood. From that day, the people of tram number 1 greeted each other in all five languages. If you take it, listen carefully. Maybe the tram will greet you too.

Word of the day

One word, five languages

A new word every day. Say it in all five, then find it in the Memory game.

English
sun
Italiano
sole
العربية
شمس
اردو
سورج
हिन्दी
सूरज

Colouring corner

Sheets to print and colour

The star, the Duomo, tram number 1 and a boat on the lake, as clean line drawings for crayons.

Open the colouring sheets

For parents

A note for parents

Everything in the Kids Area is made by Hajra Milano and hosted on this site: no advertising, no tracking, no links to other sites, no accounts. Scores and stars are stored in the browser on your own device and can be cleared like any other site data.

The games are short on purpose. They are meant for a few minutes on the tram or in a waiting room, not for hours. The Letter Tracer is a playful first step; real Quran and Arabic reading is taught in our lessons.

Stories are read aloud by the voice built into your phone or computer, in the language of the page. Some devices have no voice for Hindi or Arabic; the text is always there to read together.

The score boards show the ten best scores of each game. A child who reaches the top ten can add a name or nickname; an email address and a phone number are optional and meant for a parent or guardian, who ticks the consent box. Only the name and the score are shown publicly; the details are kept by Hajra Milano and removed on request (see the privacy notice).

Ready for the real thing? Read and listen to the Quran on the Live Quran page.

Not sure which service you need?

Tell us what is going on and we will point you to the right help, or say honestly if it is not something we do.

WhatsApp or call +39 349 564 6168